Pixar in a Box
- Art of lighting overview
- Light quality
- Activity 1: Seeing light and color
- Light roles
- Activity 2: Lighting an orange (physical)
- Virtual lights
- Activity 3: Lighting an orange (virtual)
- Character Lighting
- Activity 4: Lighting a character
- Color scripts
- Activity 5: Color scripts
- Master Lighting
- Activity 6: Master lighting
- Shot lighting
- Activity 7: Shot lighting
- Getting to know Kim White
Art of lighting overview
Introduction to the art of lighting.
Want to join the conversation?
- Can one use lighting in a 2D animation?(9 votes)
- Of course! You can add shading, softer or sharper or warmer or colder, from above or below, just like as if there actually are lights in the scene. Next time you watch an animated movie, look closer at the lighting.(14 votes)
- I liked this video a lot but um..., is this video just a little confusing to anyone besides me or no?(6 votes)
- Lighting is used in movies to add emotion, to try to discreetly tell the audience what the scene is about. There are many ways of doing this: you could change the color of the light (yellowish would be cozy, happy; blue would be cold, hospital-like, sad; grey could also add sadness; green could be uneasy, scary; red, angry, etc.), the direction of light (a figure lit from behind or underneath would be scary, imposing, like when someone tells ghost stories with a flashlight under the chin; light from above can mean a range of things depending on other aspects of the scene, but usually it gives a sense of smallness, if the light is harsh, etc), the intensity of the light (very dim would be mysterious, spooky; very bright can convey a sense of cleanliness, etc), the softness of the light (soft shadows would be soothing, whereas harsh ones could be scary). Lighting is used in so many different ways, but I hope what I've said helps.(11 votes)
- i dont remember this in the first incurables or is in the second?i haven't seen incurables 2....(3 votes)
- Why our Brain is so expert in identifying that orange color light means "warmth" and Blue means "coolness", and why our mind is so adept in finding that a character is an antagonist or a menacing figure by Backlit lighting technique, Is there some science behind it?(3 votes)
- Certain colors give us certain feeling.
Hence the "warmth" and the "cold"
You would associate blue with cold because Ice, water, etc. Red with warmth because fire and such.(3 votes)
- dose lights have feels when making movies.(3 votes)
- How can one be creative with the lighting while being restricted to a certain environment for a scene? For example, what if one wanted to make the school hallways feel happy instead of uncomfortable?(2 votes)
- I think we can make the scene more saturated, for one thing. Also, different kinds of blues can create different emotions, if you take the hallways. If it's a more greenish, muted blue, it will feel like a hospital just as we saw! But we can replace it with more friendlier, soft, pure blue, or mix a very faint touch of purple. A little intelligent tweak will make huge difference.
Hope I helped!(2 votes)
- I also wanted to say that I watched this video many times. This is so interesting and something that always blends in perfectly with the scenes.(2 votes)
- I hope this makes sense. When you make lighting, are you changing the color of the setting and characters to simulate light, or are you actually using different digital lights to change the look of the scene? Like flashing a flashlight in someone's face.(2 votes)
- were you ever in a movie before(2 votes)
- Is there any program that we can use to add lights to something that was filmed? and not just adding lights to animations?(2 votes)
- My name is Charu Clark and I'm a lighter at Pixar. I wanted to tell you about some of the lighting techniques we use in our films. But first we should clarify something that confuses a lot of people, including my parents. Computer animated films use lights and lighters just like any other film. In a live action set like this one, everything you see is illuminated by some kind of light source. If there's no light, you don't see anything. It's exactly the same in our films. The difference is that our lights are virtual digital lights just like the characters and the virtual camera. This means that we do get complete control over the light, which is super cool because we use light to evoke very specific mood and story points in every single shot in a movie. One critical aspect of lighting in our films is choosing the light intensity and size. A larger light will create a softer more diffused image, softer shadows, whereas a harsher more focused light source can create more tension in a shot. Another very critical aspect of light is its color which is measured in temperature. A cooler, bluer light can create a cold feeling, whereas a warm, soft more orange light can create a friendlier, open atmosphere. Another technique is the directionality of light, where you put the light in a scene. A front lit character can appear more open and approachable, a character who's back lit can appear dark and dangerous. A bottom lit character can appear spooky. If they're top lit they can feel like they're being interrogated. We use all of these lighting techniques to heighten both the look and emotional aspect of a shot. Here for example are some shots from Incredibles 2. You notice we use two very different lighting setups. In the first instance, Violet approaches Tony and realizes he has forgotten about their date and barely remembers her, now this is a very common scene, a long sterile hallway with a line up of lockers. The light sources are blue overhead fluorescent lights that makes a hallway feel like a sterile almost hospital-like environment and makes the audience feel unsettled and uncomfortable. Similar to what Violet is feeling. Now contrast this with later in the film where Violet and Tony interact in a stairwell at school. It's a happier moment and the two of them make a new connection, the main light source is a warm and soft outdoor sun filtering in through the trees. The lighting feels friendly and keep in with the emotional state of the characters. That's the emotional story point and we want to feel it in every aspect including the lighting.