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## Pixar in a Box

### Course: Pixar in a Box > Unit 14

Lesson 2: Mathematics of rotation# 2. Geometry of rotation

Next lets build a diagram that break rotation into smaller parts. The next exercise will give us a chance to build our understanding of this diagram.

Click here to learn about rotation using linear transformations.

Click here to learn about rotation using linear transformations.

## Want to join the conversation?

- how do i use these videos in making my own movie(4 votes)
- so that you can understand when coding, what are the basic things you want to do(1 vote)

- y is there so much math - -

-(3 votes) - Whats sin and theto (or whatever) and cos(2 votes)
- Sin (Sine) and cos (cosine) are trigonometric functions. If you are unfamiliar with these, you might want to check out the trigonometry section on Khan Academy. Theta is just the name given to a variable angle, in the same way that x and y are the names given to variable numbers.

Trigonometry stuff:

https://www.khanacademy.org/math/trigonometry(2 votes)

- Nice tutorial! Very helpful!

You might want to double check that in video 2 you might get the sign incorrect for the expression of y'.(2 votes) - At0:42, the formula for y prime has a "+" sign between the 2 terms, but at1:41it has a "-" sign between the 2 terms. Per the proof in video 3, it should be a "+" sign, right?(1 vote)
- which classes exactly come under high school level(1 vote)
- Why are the videos always Post-Clarity rather than Pre-Clarity in conjunction to the lessons like this(0 votes)
- this is my 2 nine week and im curies(0 votes)
- where is pixar studios exactly(0 votes)
- hello this is so fun how did u come up with it(0 votes)

## Video transcript

(bouncing noises) - Now we know the coordinates of a few ^special points when they're rotated. To create our software tools for setting up shots, we need to have formulas for where every point goes when rotated. That is if we start with an arbitrary point, x y, we'd like to know the coordinates of x prime y prime, with a point where it ends up after rotation. The formulas we'll come up with aren't too complicated, in fact, here they are. X prime equals x cosine theta minus y sine theta. Y prime equals x sine theta plus y cosine theta. So knowing x, y, and theta, you can compute x prime and y prime, but where do these formulas come from? Well there's a couple of different ways to get these formulas. One is to use properties of linear transformations. (light turns on) ^(xylophone sound) A more elementary way to derive these formulas is using the basic definitions of Trigonometry. And it'll take us a little work to get there, so roll up your sleeves and tie back your hair. (wind whistling) (gun cocking) Let's call the point we start with, p, and the point it gets rotated to, p prime. We need to construct some other points to help us, so let's go back to what we already know, and break down the problem. First, let's rotate the diagram, and imagine OP is the X-axis. This looks like the situation we saw in the previous video when we rotated the point one zero on the x-axis. So, we drop a perpendicular from P prime to the x-axis to define a new point A. ^Now, let's reverse the rotation, ^and drop a perpendicular from A, ^to the x-axis to define a point B. ^Similarly, drop a perpendicular ^from P prime to get point C. ^Observe that the X coordinate of A, ^line OB, is greater than the ^ x-coordinate of P prime, line OC. ^So we must subtract a certain amount. ^The amount we subtract is the length of the new line AD. ^Recall the coordinates of P prime we're looking for ^are defined by OC for the x-coordinate, ^and CP prime for the y-coordinate. ^Finally, drop a perpendicular from P, ^to the x-axis, to create a point E. ^This diagram now has all the information we need. ^Let's get some practice using this diagram, ^by deriving a couple of formulas we'll need later. ^Supposed r is the distance from the origin O to P. ^And let phi be the angle OP makes with the x-axis. ^The distance EP is y, and the distance OE is x. ^EP is opposite phi, so sine phi equals EP over r. ^But EP is y, so sine phi equals y over r. ^And that means y equals r sine phi. ^Similarly, OE is adjacent to phi, ^so cosine phi equals OE over r. ^But OE is just x, so cosine phi equals x over r, ^and that means x equals r cosine phi. Wow, that was a lot of Trigonometry! Before we proceed, see if you can answer a few general questions about ^this diagram in the next exercise. ^Good luck.