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Unit: Geometry transformations

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Possible mastery points
Level up on the above skills and collect up to 400 Mastery points
Level up on the above skills and collect up to 300 Mastery points
Level up on the above skills and collect up to 400 Mastery points
Learn
No videos or articles available in this lesson
Practice
Find measures using rigid transformationsGet 3 of 4 questions to level up!
Rigid transformations: preserved propertiesGet 3 of 4 questions to level up!
Mapping shapesGet 3 of 4 questions to level up!
Practice
Dilate pointsGet 3 of 4 questions to level up!
Dilations: scale factorGet 3 of 4 questions to level up!
Dilations: centerGet 3 of 4 questions to level up!
Dilate trianglesGet 3 of 4 questions to level up!
Dilations and propertiesGet 3 of 4 questions to level up!
Level up on the above skills and collect up to 800 Mastery points
Level up on the above skills and collect up to 300 Mastery points
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About this unit

In this topic you will learn about the most useful math concept for creating video game graphics: geometric transformations, specifically translations, rotations, reflections, and dilations. You will learn how to perform the transformations, and how to map one figure into another using these transformations.