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# Unit: Performing transformations

Not feeling ready for this? Check out Get ready for Geometry.

#### 0

Possible mastery points

## Translations

Practice
Translate pointsGet 3 of 4 questions to level up!
Determine translationsGet 3 of 4 questions to level up!
Translate shapesGet 3 of 4 questions to level up!

#### Quiz 1

Level up on the above skills and collect up to 500 Mastery points

## Rotations

Practice
Rotate pointsGet 3 of 4 questions to level up!
Determine rotationsGet 3 of 4 questions to level up!
Rotate shapesGet 3 of 4 questions to level up!

#### Quiz 2

Level up on the above skills and collect up to 300 Mastery points

## Reflections

Practice
Reflect pointsGet 3 of 4 questions to level up!
Determine reflectionsGet 3 of 4 questions to level up!
Determine reflections (advanced)Get 3 of 4 questions to level up!
Reflect shapesGet 3 of 4 questions to level up!

#### Quiz 3

Level up on the above skills and collect up to 400 Mastery points

## Dilations

Practice
Dilate pointsGet 3 of 4 questions to level up!
Dilations: scale factorGet 3 of 4 questions to level up!
Dilations: centerGet 3 of 4 questions to level up!
Dilate trianglesGet 3 of 4 questions to level up!

#### Quiz 4

Level up on the above skills and collect up to 400 Mastery points
Up next for you:

#### Unit test

Level up on all the skills in this unit and collect up to 1600 Mastery points!

### About this unit

In this topic you will learn about the most useful math concept for creating video game graphics: geometric transformations, specifically translations, rotations, reflections, and dilations. You will learn how to perform the transformations, and how to map one figure into another using these transformations.