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Storytelling
Course: Storytelling > Unit 2
Lesson 5: Film grammar- Introduction to film grammar
- Major vs. minor beats
- Activity 1: Major and minor beats
- Basic shot types
- Activity 2: Basic shot types
- Extreme shots
- Activity 3: Extreme & angles
- Dynamics shots
- Activity 4: Dynamic shots
- Storyboarding
- Activity 5: Storyboarding
- Advice on film grammar
- Glossary: Film grammar
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Advice on film grammar
Advice for storytellers.
Want to join the conversation?
- I have a few mental story-boarding ideas that I haven't written out. I really like my ideas and I think they could be emotionally powerful, but it's hard for me to make the actual story spine. Does anyone have advice for this problem?(13 votes)
- There's a lot of ways to go about planning your story, but you'll probably find that one or two work the best for you. I like to think about my story, write notes on specific ideas, characters, scenes, or like, and get a sense of what I want to say/get across. If you look at the story spine formula (see previous lesson), maybe try thinking of it as less of something that has to be perfectly filled, and in perfect order, and more as something to organize ideas into. Do you know where/how you want your story to start? Write it down. Do you have an idea for the inciting incident, or the climactic scene at the end? Write it down. Do you know how you want your story to end? Write it all down. Then you can read through your story 'skeleton' and start to figure out what else would make sense, or fit in, or help the story's flow. I've been known to have trouble with plotting before, so I know what it's like - I hope this helps!.(11 votes)
- Anybody else wondering on what just happened in the last 10seconds?(6 votes)
- shes just saying that female filmakers should keep goin, cuz there's not much females in the field(6 votes)
- What is your advice about storyboarding?(3 votes)
- Start out writing what you know.
Then, when you feel like you've gotten good enough at writing, you can try more things that you're not exactly used to, and experiment more.(3 votes)
- how do you make a storyboard of a lot of scenes in the movie theater when you have no idea of the scene number and when they are?(4 votes)
- do you know that some storys helps in the real world thats why i love this program.(4 votes)
- to me, "cut them up" sounded like "cut them... up", is it my headphones or just the video?(3 votes)
- idk bc i watch it on 2x speed(0 votes)
- atI agree I want to be a filmaker too and I'm a girl 4:01(2 votes)
- This advice is interesting(2 votes)
- 80s rock is the best(1 vote)
- There are a few videos I have watched and at the end of some of them if you wait for a second you hear a beep and then you see a white circle. Has that happened to any of yall?(0 votes)
Video transcript
- Take the most important
part of your scene and draw one image to it and then have that be pinned up on a
board or that's your bullet point of that scene and then go onto the next one. That does a couple of things. It gets you to move quickly and I think that's
important so you don't get in the weeds of focusing on one scene. You can do that one drawing that to you explains what it's about. Don't worry about pitching it yet or that that drawing conveys to five other people what it thinks. It has to convey to you what you like about that scene, then forget it, move onto the next one. Do that for say five scenes or whatever and then take a step back and look at it. And then get your friends
to see it or whatever. And then I'm always interested after doing that to see whether somebody looking at just that single
drawing for each scene, what do they think the
story's about and ask 'em, what is this about? You'll learn what you conveyed
through that single image. - So I encourage you to
on your first viewing of a movie, just enjoy it. But then go back and
watch it and analyze it and break each scene up by its shots. Figure out what the
shots are and if you have the ability, then grab those film files and cut them up, literally cut them up and try to rearrange the shots. See what that does to the scene and put it back together and figure out why the filmmaker put the film together the way they did. - I mean back when I was
in film school before there were DVDs then we had
these giant LaserDiscs and those were the very
first opportunities that people had to listen
to the director talk about the film that they had made. And luckily, that's a convention that's stuck around all these years later on DVDs and Blu-rays and I just think it's a wonderful way to get inside the filmmaker's head and hear them talk about the challenges they
faced making a movie, the ideas that they had,
what they were trying to express, where they might have failed. A lot of directors will talk
about misgivings they had or regrets that they had
about that perfect shot they just weren't able to get. And that's all fodder for learning about film grammar and
learning about the politics of running a film set or working with a film crew 'cause that's
all important stuff. It's not just about knowing film grammar and knowing how to make a film, but often times it's knowing how to best work with the crew
that you're working with and how to kind of bring out the best in the people that you're
collaborating with. - When I first got to Pixar, there was that feeling like this is the best place for storytellers, and it is the
best place for storytellers. But I feel even to this very day that I shouldn't be here (laughing). I always feel like I'm
not by myself I'm not at that level but the
trick is, no one here is. Everyone is helping each other to tell those stories and
that's the part they don't tell you in the beginning. You have to know your craft, you have to know those tools that you're developing and you're constantly
developing and honing those tools but everyone
here is supporting each other to tell those stories. - I've been at this for
almost 25 years now at Pixar and any time I start a new project, it's just as difficult as
the first one way back when. We've been telling stories in our culture for a very long time for at least a couple of thousand years and that storytelling never gets any easier. You can take seminars, you can learn about screenwriting, you can
learn about story structure. But typically the people
teaching those classes aren't actually making
anything themselves. Sometimes it just takes getting down into the trenches and making lots and lots of mistakes
and doing things wrong before you can start to do things right. It can be enormously frustrating but it's also enormously
rewarding when it all goes well. - And a shout-out to all you
female filmmakers out there. Keep on goin', we need
more girls in the field.