Pixar in a Box
- Introduction to storytelling
- Your unique perspective
- Activity 1: Expressing memories
- Your favorite stories
- Activity 2: Your three favorite films
- What if...
- Activity 3: What if...
- World & character
- Activity 4: Characters & worlds
- Advice from storytellers
- Glossary: Storytelling
Your superpower is your unique perspective! Pixar storytellers share how personal experiences shape their stories and how anyone can be a storyteller. How you might be able to express your own memories in a creative way?
Want to join the conversation?
- I noticed that in the videos they all talk about drawing their stories but what if you can't draw. I have taken various drawing classes and still cannot draw.(28 votes)
- Well u don't have to know how to draw you can ask someone to draw for you or draw on the computer(9 votes)
- Hi my names is Tahiri. From what i am getting you guys create stories based of personal or on coming thing in life. Well i am girl who has been through a lot and i always say that i have a diamond heart that won't crumble but will fracture when things come at me so how can i turn my own personal life into a story? Love your guys movies they are really great.(8 votes)
- Hi Tahiri! That's a great way to describe things..."a diamond heart." You could use that in one of your stories! I'm a storyteller, too, and I get ideas from my life like, for example, I was writing a book about a group of friends. I got the ideas for those people off of people I knew and my own friends. You could try that! Keep on going, Tahiri! Praying for you(4 votes)
- when we want to make a story like what if you have multiple ideas in multiple forms, if you had other ideas that you dont want can you put them in your good ideas and would that make a better story?(4 votes)
- The "brainstorming" phase can be difficult, full of trials and errors. A lot of people suggest taking all of your ideas or fragments of ideas, and getting them all in one spot to start with (I use note cards, slips of paper, sticky notes, etc.) Then, you can feel free to mix and match. One idea might not seem so great, but you may discover that it works really well with another idea. It's kind of like piecing together a puzzle. For example, your bi-polar character might not work well as the main character in your fantasy world. He might work better as a suspect in a mystery. It's all a matter of arranging things in a way that makes sense and ultimately adds to the story.(8 votes)
- Sometimes my mind goes blank and I don't have any ideas, does anyone have some advice for me?(4 votes)
- What if you have many memory issues and anything you remember is indistinct?(5 votes)
- Yes they make drawings like a comic book or a graphic novel and then make it like a cartoon and add sound effects then they add in the animation for the movie.(4 votes)
- Hello, my name is Sarah Kim and I am 13 years old. I love to draw and I have been writing stories when I was like, about 6 years old and I've been drawing for the rest of my life.(4 votes)
- The whole video basically surmises that all of us can tell a story, however the examples provided are (obviously) from the Disney/Pixar lineup of CG animated films. However, I wish to apply the concepts onto creating a plot for small indie games instead.
I have trouble trying to kickstart the plot, characters's personalities and motivations even though I have already nailed down their visual/aesthetical designs and gameplay mechanics. How do I use those storytelling concepts to fit into an existing set of visuals?(4 votes)
- come to think of it, I've been writing stories ever since I can remember. I've always loved RP games and I created my own stories as I went along, and when I wrote my first real book, I just made it up as I went along, then I went back and added the glue to my story that pieced it together.(4 votes)
- Hi, I'm Valerie Lapointe and I'm a story artist at Pixar. I'm going to be your host for our first lesson on storytelling, designed to introduce you to how we tell stories at Pixar. Throughout the next six lessons you'll have a chance to create your own stories and you'll go from a rough idea to having real storyboards like we use at Pixar. Each lesson features Pixar story artists sharing their insights about the story development process. - My name is Domee Shi and I'm a story artist. - Hi, my name is Sanjay Patel. I'm an animator and storyboard artist. - I'm Kristen Lester. I'm as storyboard artist. - Hello, my name is Mark Andrews and I'm a director at Pixar Animation Studios. The goal of this video is to remind you that you already are a storyteller. It's something we do naturally, and start doing as children. To kick this lesson off, let's hear how some of Pixar's storytellers first started telling their own stories. - Out on the playground where you're making up stories or playing in the backyard where we're making up whole worlds. From then on I started drawing my own comic books and I would fake being sick to stay home from school so I could draw my comic books and come up with my stories. - What I did is I would take a drawing of Betty and Veronica that was in the comic books and I would trace it, and then I would draw fashion on them, and I did this thing called Betty and Veronica Fashions. Somewhere in my mother's basement there are thousands and thousands and thousands of these drawings of Betty and Veronica. - These poster assignments that my art teacher would give me in high school, and even in junior high school as well, they were always around a theme of American history, and so the idea of this kinda homework of doing American history in a visual form was the kinda the first avenue into telling stories in just one picture. - When I was really young I would draw pictures and I would show them to people and they would react, and I'd really like that. Like I'd love getting reactions out of people with the things that drew and the stories that I tell, and I wanted to get more reactions out of people so I drew more and more and more. - I have to say, like growing up I felt like I had no ideas, like I was just the most unoriginal, like, I always felt like artists have to have like these kinda waterfalls of ideas, endless amount of ideas, and I had like zero I felt. - So I get most of my stories and my ideas from my life. I think about a lot of stuff that's happened to me, like when was the last time I was happy? When was the last time I felt really sad? When was the last time I cried or got really angry? - Most of my stories originate from my own personal experiences, and I think there's a touchstone there that is very important to the storyteller to find because it makes us honest. I'm not just gathering kind of ideas and chucking them together and there's a story. No story comes ready made. - One way is that I think long and hard about my experiences in life and moments in my life where I've had what I kind of consider to be an epiphany. I have gained some sort of insight or learned something that I think is really important to share with the world. I think those are the kind of stories that are really fun because they only can come from you and your experience. Nobody else can have the same insights as you because they haven't lived the same life as you. - No two people will experience life the same, so no two people will tell a story the same way. Think of this as a superpower we all have, your unique perspective. Only you see the world this way. Now I want you to think about a memory you have. It can be your most embarrassing memory, a frightening memory, or a time you were very surprised. Whatever it is, it's a memory you remember vividly. In this first exercise you'll have a chance to express this memory in various ways.