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# Finish your scene!

## Storyboard

Here is the scene we are working on

## Arranging items with rotation

The items that just require translation and scaling are already in place. Now you can add items that also require rotation. Again, once you are happy with the scene, submit it for the director's final approval.

## Want to join the conversation?

• Does anyone have a good way of remembering the order of Scaling, Rotation, and Translation? I have a really hard time recalling the order and would love any suggestions on ways you remembered it.
• One way might be the mnemonic SORT, since you have to sort the transformations into the right order (and ignore the O). Personally I would just think what would happen if I rotate and then scale (it would scale along the wrong axis), or translate and then rotate (it will move away from the point I translated to), and so on. That way the order should make sense.
• I can't move the screen, so I'm unable to translate, rotate, or scale. Does anybody have a way to solve this?
• From my point of view, it depends on your computer speed. I have a slow computer and a fast one, and it wont work on my slow one but with on my new one. I suggest buying a faster computer...
• how to move the lamp
• You can't in this version, it's already in the scene. To move it you have to go to the Scaling items in a scene program.
• Can I save this?
• Yes. You have to click on submit score and then it automatically gets saved
• why not have the arows to translate right and left point right and left?
• The arrows to translate are up and down to help you infer that they are to increase or decrease the amount to translate by. I'm sure this is to emphasize that we are in fact only increasing a variable, which then is plugged into a formula for us to memorize.
• The Bo Peep won't go any farther and it will not let me pass unless she moves more to the right.