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Video transcript

um I grew up taking art classes every week on Saturdays in addition to my school art classes so I did a lot of drawing and painting and as I got older I specialized a little bit more in like photography and and design work I think I've just always liked puzzles and and and problems to solve and you know it's so logical it just it fits together and so I think that's why I always likes math there is an answer you can find the answer and solve it well I really didn't even know that a job like the job I have at Pixar would exist when I was in college I studied graphic design and I really loved that and then when I was almost finished with undergrad I stumbled upon an animation studio in Columbus Ohio that was working on the movie Space Jam and the idea that somebody in my hometown was working on a movie was just amazing to me so I showed up one day at their door literally knocked on the door and just tried to get an internship and people nobody knew what to make of me they were like who are you do you have an appointment and I was no I just I just really want to work here and because I was really eager and excited and they were impressed that I was looking for a summer job in January the year before I got a summer job so I worked at that studio which was called character Builders in Columbus Ohio for ten years and I worked on a bunch of 2d animation projects and as that was happening 3d animation was becoming more and more popular and kind of more and more awesome and I really didn't know that much about it and I was lucky in my second or third year in grad school there were recruiters from Pixar that came to my program which was a cat at the Ohio State University and I was offered a technical director residency so when I finished my master's degree I came to Pixar as resident and I've been here ever since I have been in shading and grooming I started here on day and night and started shading with props characters and some set pieces and I also started grooming on that project and then I've worked on several features and shorts as a groomer and a character shading artists groomers put hair and fur on things so if you imagine you know you give your dog a bath and all of a sudden it's much much skinnier the same happens with our animal models the bodies are much smaller and we have to put the hair on to get the right silhouette so grooming sometimes is a cross between modeling and shading it's sort of like modeling because you're worried about the silhouette of the character and making the shape look correct but it's also like shading in that you're responsible for the surface quality of the object one of my favorites was art from monsters University he was a really fun challenge because he's just like an arch and he flips around all different ways so there are a lot of rigging challenges to get him to move the correct way and then to keep the hair looking right with the little points in all the right places that was a really fun one to work on make as much work as you can find as many people to hang out with that make work that you think is inspiring as you can surround yourself with people that are better than you because they'll make you better at what you do